* @category Main * @package Libpairtwo * @copyright Copyright (c) 2018-2019 Jeroen De Meerleer */ namespace JeroenED\Libpairtwo; use JeroenED\Libpairtwo\Enums\Color; use JeroenED\Libpairtwo\Enums\Tiebreak; use JeroenED\Libpairtwo\Enums\TournamentSystem; use Closure; use DateTime; /** * Class Tournament * * Class for the tournament from the pairing file * * @author Jeroen De Meerleer * @category Main * @package Libpairtwo * @copyright Copyright (c) 2018-2019 Jeroen De Meerleer */ class Tournament { /** @var string */ public $Name; /** @var string */ public $Organiser; /** @var int */ public $OrganiserClubNo; /** @var string */ public $OrganiserClub; /** @var string */ public $OrganiserPlace; /** @var string */ public $OrganiserCountry; /** @var int */ public $FideHomol; /** @var DateTime */ public $StartDate; /** @var DateTime */ public $EndDate; /** @var string[] */ public $Arbiters; /** @var int */ public $NoOfRounds; /** @var Round[] */ public $Rounds = []; /** @var string */ public $Tempo; /** @var int */ public $NonRatedElo; /** @var TournamentSystem */ public $System; /** @var string */ public $FirstPeriod; /** @var string */ public $SecondPeriod; /** @var string */ public $Federation; /** @var Player[] */ public $Players = []; /** @var int */ public $Year; /** @var Pairing[] */ public $Pairings = []; /** @var Tiebreak[] */ public $Tiebreaks = []; /** @var string */ public $PriorityElo = 'Fide'; /** @var string */ public $PriorityId = 'Nation'; /** @var bool|DateTime|int|string[] */ private $BinaryData = []; /** * Gets a player by its ID * * @param integer $id * @return Player */ public function getPlayerById(int $id): Player { return $this->Players[$id]; } /** * Adds a player * * @param Player $Player * @return Tournament */ public function addPlayer(Player $Player): Tournament { $newArray = $this->Players; $newArray[] = $Player; $this->Players = $newArray; return $this; } /** * Updates player on id to the given Player object * * @param int $id * @param Player $player * @return Tournament */ public function updatePlayer(int $id, Player $player): Tournament { $newArray = $this->Players; $newArray[$id] = $player; $this->Players = $newArray; return $this; } /** * Adds a Tiebreak * * @param Tiebreak $tiebreak * @return Tournament */ public function addTiebreak(Tiebreak $tiebreak): Tournament { $newArray = $this->Tiebreaks; $newArray[] = $tiebreak; $this->Tiebreaks = $newArray; return $this; } /** * Adds a round with given Round object * * @param Round $round * @return Tournament */ public function addRound(Round $round): Tournament { $newArray = $this->Rounds; $newArray[$round->RoundNo] = $round; $this->Rounds = $newArray; return $this; } /** * Gets a round by its number. * * @param int $roundNo * @return Round */ public function getRoundByNo(int $roundNo): Round { return $this->Rounds[$roundNo]; } /** * Adds a pairing to the tournament * * @param Pairing $pairing * @return Tournament */ public function addPairing(Pairing $pairing): Tournament { $newArray = $this->Pairings; $newArray[] = $pairing; $this->Pairings = $newArray; return $this; } /** * Adds an arbiter to the tournament * * @param string $Arbiter * @return Tournament */ public function addArbiter(string $Arbiter): Tournament { $newArray = $this->Arbiters; $newArray[] = $Arbiter; $this->Arbiters = $newArray; return $this; } /** * Converts pairings into games with a black and white player * * @return Tournament */ public function pairingsToRounds(): Tournament { /** @var Pairing[] $pairings */ $pairings = $this->Pairings; /** @var Pairing[] */ $cache = array(); /** @var int[] */ $lastboards; /** @var Pairing $pairing */ foreach ($pairings as $pairing) { // Add pairing to player $pairing->Player->addPairing($pairing); $round = $pairing->Round; $color = $pairing->Color; $this->getRoundByNo($round)->addPairing($pairing); $opponent = null; /** * @var int $key * @var Pairing $cached */ foreach ($cache as $key=>$cached) { if (!is_null($cached)) { if (($cached->Opponent == $pairing->Player) && ($cached->Round == $pairing->Round)) { $opponent = $cached; $cache[$key] = null; break; } } } $game = new Game(); if ($color->getValue() == Color::White) { $game->White = $pairing; $game->Black = $opponent; } elseif ($color->getValue() == Color::Black) { $game->White = $opponent; $game->Black = $pairing; } if (is_null($game->White) || is_null($game->Black)) { $cache[] = $pairing; } else { // Check if game already exists if (!$this->gameExists($game, $round)) { $game->Board = $game->White->Board; // Add board if inexistent if ($game->Board == -1) { if (isset($lastboards[$round])) { $lastboards[$round] += 1; } else { $lastboards[$round] = 0; } $game->Board = $lastboards[$round]; $game->White->Board = $lastboards[$round]; $game->Black->Board = $lastboards[$round]; } $this->AddGame($game, $round); } } } return $this; } /** * Checks if a game already is already registered * * @param Game $game * @param int $round * @return bool */ public function gameExists(Game $game, int $round = -1): bool { $search = [ $round ]; if ($round == -1) { $search = []; for ($i = 0; $i < $this->NoOfRounds; $i++) { $search[] = $i; } } foreach ($search as $round) { if (!isset($this->Rounds[$round])) { return false; } $games = $this->Rounds[$round]->Games; if (is_null($games)) { return false; } foreach ($games as $roundgame) { if ($roundgame->White == $game->White && $roundgame->Black == $game->Black && $roundgame->Result == $game->Result ) { return true; } } } return false; } /** * Adds a game to the tournament * * @param Game $game * @param int $round * @return Tournament */ public function addGame(Game $game, int $round): Tournament { if (!isset($this->Rounds[$round])) { $roundObj = new Round(); $roundObj->RoundNo = $round; $this->addRound($roundObj); } $this->getRoundByNo($round)->addGame($game); return $this; } /** * Gets the ranking of the tournament * * @return Player[] */ public function getRanking(): array { $players = $this->Players; foreach ($this->Tiebreaks as $tbkey=>$tiebreak) { foreach ($players as $pkey => $player) { $break = $this->calculateTiebreak($tiebreak, $player, $tbkey); $tiebreaks = $player->Tiebreaks; $tiebreaks[$tbkey] = $break; $player->Tiebreaks = $tiebreaks; $this->updatePlayer($pkey, $player); } } $sortedplayers[0] = $players; foreach ($this->Tiebreaks as $tbkey=>$tiebreak) { $newgroupkey = 0; $tosortplayers = $sortedplayers; $sortedplayers = []; foreach ($tosortplayers as $groupkey=>$sortedplayerselem) { usort($tosortplayers[$groupkey], $this->sortTiebreak($tbkey)); foreach ($tosortplayers[$groupkey] as $playerkey => $player) { if (!is_null($player->Tiebreaks[$tbkey])) { if ($playerkey != 0) { $newgroupkey++; if ($player->Tiebreaks[$tbkey] == $tosortplayers[$groupkey][$playerkey - 1]->Tiebreaks[$tbkey]) { $newgroupkey--; } } } $sortedplayers[$newgroupkey][] = $player; } $newgroupkey++; } } $finalarray = []; foreach ($sortedplayers as $sort1) { foreach ($sort1 as $player) { $finalarray[] = $player; } } return $finalarray; } /** * Sort by tiebreak * * @param Player $a * @param Player $b * @return Closure */ private function sortTiebreak(int $key): Closure { return function (Player $a, Player $b) use ($key) { if (($b->Tiebreaks[$key] == $a->Tiebreaks[$key]) || ($a->Tiebreaks[$key] === false) || ($b->Tiebreaks[$key] === false)) { return 0; } return ($b->Tiebreaks[$key] > $a->Tiebreaks[$key]) ? +1 : -1; }; } /** * Calculates a specific tiebreak for $player * * @param Tiebreak $tiebreak * @param Player $player * @param int $tbkey * @return float | null */ private function calculateTiebreak(Tiebreak $tiebreak, Player $player, int $tbkey = 0): ?float { switch ($tiebreak) { case Tiebreak::Keizer: return $this->calculateKeizer($player); break; case Tiebreak::Points: return $this->calculatePoints($player); break; case Tiebreak::Baumbach: return $this->calculateBaumbach($player); break; case Tiebreak::BlackPlayed: return $this->calculateBlackPlayed($player); break; case Tiebreak::BlackWin: return $this->calculateBlackWin($player); break; case Tiebreak::Between: return $this->calculateMutualResult($player, $this->Players, $tbkey); break; case Tiebreak::Aro: return $this->calculateAverageRating($player, $this->PriorityElo); break; case Tiebreak::AroCut: return $this->calculateAverageRating($player, $this->PriorityElo, 1); break; case Tiebreak::Koya: return $this->calculateKoya($player); break; case Tiebreak::Buchholz: return $this->calculateBuchholz($player); break; case Tiebreak::BuchholzCut: return $this->calculateBuchholz($player, 1); break; case Tiebreak::BuchholzMed: return $this->calculateBuchholz($player, 1, 1); break; case Tiebreak::BuchholzCut2: return $this->calculateBuchholz($player, 2); break; case Tiebreak::BuchholzMed2: return $this->calculateBuchholz($player, 2, 2); break; case Tiebreak::Sonneborn: return $this->calculateSonneborn($player); break; case Tiebreak::Kashdan: return $this->calculateKashdan($player, ["Won" => 4, "Draw" => 2, "Lost" => 1, "NotPlayed" => 0]); break; case Tiebreak::SoccerKashdan: return $this->calculateKashdan($player, ["Won" => 3, "Draw" => 1, "Lost" => 0, "NotPlayed" => -1]); break; case Tiebreak::Cumulative: return $this->calculateCumulative($player); break; case Tiebreak::AveragePerformance: return $this->calculateAveragePerformance($player, $this->PriorityElo); break; case Tiebreak::Performance: return $player->getPerformance($this->PriorityElo, $this->NonRatedElo); break; default: return null; } } /** * Return the average rating for tournament * * @return int */ public function getAverageElo(): int { $totalrating = 0; $players = 0; foreach ($this->Players as $player) { $toadd = $player->getElo($this->PriorityElo); if ($toadd == 0) { $toadd = $this->NonRatedElo; } $totalrating += $toadd; $players++; } return intdiv($totalrating, $players); } /** * Returns the number of participants * * @return int */ public function getParticipants(): int { return count($this->Players); } /** * Points following keizer system * * @param Player $player * @return float | null */ private function calculateKeizer(Player $player): ?float { return $player->ScoreAmerican; } /** * Number of points * * @param Player $player * @return float | null */ private function calculatePoints(Player $player): ?float { return $player->calculatePoints(); } /** * Number of won games * * @param Player $player * @return float | null */ private function calculateBaumbach(Player $player): ?float { $totalwins = 0; foreach ($player->Pairings as $pairing) { if (array_search($pairing->Result, Constants::NotPlayed) === false) { if (array_search($pairing->Result, Constants::Won) !== false) { $totalwins++; } } } return $totalwins; } /** * Number of played games with black * * @param Player $player * @return float | null */ private function calculateBlackPlayed(Player $player): ?float { $totalwins = 0; foreach ($player->Pairings as $pairing) { if (array_search($pairing->Color, Constants::Black) !== false) { $totalwins++; } } return $totalwins; } /** * Number of won games with black * * @param Player $player * @return float | null */ private function calculateBlackWin(Player $player): ?float { $totalwins = 0; foreach ($player->Pairings as $pairing) { if (array_search($pairing->Color, Constants::Black) !== false && array_search($pairing->Result, Constants::Won) !== false) { $totalwins++; } } return $totalwins; } /** * Result between the tied players * * @param Player $player * @param array $opponents * @param int $key * @return float | null */ private function calculateMutualResult(Player $player, array $opponents, int $key): ?float { $interestingplayers = $opponents; if ($key != 0) { $interestingplayers = []; $playerstiebreaks = $player->Tiebreaks; array_splice($playerstiebreaks, $key); foreach ($opponents as $opponent) { $opponenttiebreaks = $opponent->Tiebreaks; array_splice($opponenttiebreaks, $key); if (($playerstiebreaks == $opponenttiebreaks) && ($player != $opponent)) { $interestingplayers[] = $opponent; } } } $points = 0; $totalmatches = 0; foreach ($player->Pairings as $pairing) { if (array_search($pairing->Opponent, $interestingplayers) !== false) { if (array_search($pairing->Result, Constants::Won) !== false) { $points = $points + 1; } elseif (array_search($pairing->Result, Constants::Draw) !== false) { $points = $points + 0.5; } $totalmatches++; } } if ($totalmatches != count($interestingplayers)) { $points = 0; } return $points; } /** * The average rating of the opponents * * @param Player $player * @param int $cut * @return float */ private function calculateAverageRating(Player $player, string $type, int $cut = 0): ?float { $pairings = $player->Pairings; $allratings = []; foreach ($pairings as $pairing) { if (array_search($pairing->Result, Constants::NotPlayed) === false) { $toadd = $pairing->Opponent->getElo($type); if ($toadd != 0) { $allratings[] = $toadd; } } } sort($allratings); $allratings = array_slice($allratings, $cut); $tiebreak = 0; if (count($allratings) > 0) { $tiebreak = round(array_sum($allratings) / count($allratings)); } return $tiebreak; } /** * The average performance of the opponents * * @param Player $player * @param int $cut * @return float | null */ private function calculateAveragePerformance(Player $player, string $type, int $cut = 0): ?float { $pairings = $player->Pairings; $allratings = []; foreach ($pairings as $pairing) { if (array_search($pairing->Result, Constants::NotPlayed) === false) { $toadd = $pairing->Opponent->getPerformance($type, $this->NonRatedElo); if ($toadd != 0) { $allratings[] = $toadd; } } } sort($allratings); $allratings = array_slice($allratings, $cut); return round(array_sum($allratings) / count($allratings)); } /** * Points against players who have more than $cut % points * * @param Player $player * @param int $cut * @return float | null */ private function calculateKoya(Player $player, int $cut = 50): ?float { $tiebreak = 0; foreach ($player->Pairings as $plkey => $plpairing) { if (($plpairing->Opponent->Points / count($plpairing->Opponent->Pairings) * 100) >= $cut) { if (array_search($plpairing->Result, Constants::Won) !== false) { $tiebreak += 1; } elseif (array_search($plpairing->Result, Constants::Draw) !== false) { $tiebreak += 0.5; } } } return $tiebreak; } /** * The combined points of the opponents * @param Player $player * @param int $cutlowest * @param int $cuthighest * @return float | null */ private function calculateBuchholz(Player $player, int $cutlowest = 0, int $cuthighest = 0): ?float { $tiebreak = 0; $intpairingsWithBye = $player->Pairings; $intpairings = []; $curpoints = 0; $curround = 1; foreach ($intpairingsWithBye as $pairing) { $roundstoplay = (count($intpairingsWithBye)) - $curround; if (is_null($pairing->Opponent)) { $forfait = explode(' ', $pairing->Result)[0]+0; $notaplayer = $curpoints + (1 - $forfait) + 0.5 * $roundstoplay; $intpairings[] = $notaplayer; } else { $intpairings[] = $pairing->Opponent->PointsForBuchholz; if (array_search($pairing->Result, Constants::Won) !== false) { $curpoints += 1; } elseif (array_search($pairing->Result, Constants::Draw) !== false) { $curpoints += 0.5; } } $curround++; } usort($intpairings, function ($a, $b) { if ($b == $a) { return 0; } return ($a > $b) ? 1 : -1; }); $intpairings = array_slice($intpairings, $cutlowest); $intpairings = array_slice($intpairings, 0 - $cuthighest); return array_sum($intpairings); } /** * The points of $player's opponents who $player won against, plus half of the points of $player's opponents who $player drew against * * @param Player $player * @return float | null */ private function calculateSonneborn(Player $player): ?float { $tiebreak = 0; foreach ($player->Pairings as $key => $pairing) { if ($pairing->Opponent) { if (array_search($pairing->Result, Constants::Won) !== false) { $tiebreak += $pairing->Opponent->Points; } elseif (array_search($pairing->Result, Constants::Draw) !== false) { $tiebreak += $pairing->Opponent->Points / 2; } } } return $tiebreak; } /** * $points["Won"] points for each win, $points["Draw"] for each draw and $points["Lost"] point for losing. $points["NotPlayed"] points for not played games * * @param Player $player * @param int[] $points * @return float | null */ private function calculateKashdan(Player $player, array $points): ?float { $tiebreak = 0; foreach ($player->Pairings as $pairing) { $toadd = 0; if (array_search($pairing->Result, Constants::Won) !== false) { $toadd = $points["Won"]; } elseif (array_search($pairing->Result, Constants::Draw) !== false) { $toadd = $points["Draw"]; } elseif (array_search($pairing->Result, Constants::Lost) !== false) { $toadd = $points["Lost"]; } if (array_search($pairing->Result, Constants::NotPlayed) !== false) { $toadd = $points["NotPlayed"]; } $tiebreak += $toadd; } return $tiebreak; // - $player->NoOfWins; } /** * Combined score of $player after each round * * @param Player $player * @return float | null */ private function calculateCumulative(Player $player): ?float { $tiebreak = 0; $score = []; foreach ($player->Pairings as $pairing) { $toadd = 0; if (array_search($pairing->Result, Constants::Won) !== false) { $toadd = 1; } elseif (array_search($pairing->Result, Constants::Draw) !== false) { $toadd = 0.5; } $tiebreak += $toadd; $score[] = $tiebreak; } return array_sum($score); } /** * Returns binary data that was read out the pairing file but was not needed immediately * * @param string $Key * @return bool|DateTime|int|string|null */ public function __get(string $Key) { if (isset($this->BinaryData[$Key])) { return $this->BinaryData[$Key]; } return null; } /** * Sets binary data that is read out the pairing file but is not needed immediately * * @param string $Key * @param bool|int|DateTime|string $Value * @return void */ public function __set(string $Key, $Value): void { $this->BinaryData[$Key] = $Value; } }