diff --git a/2.-Kashdan-tiebreak.md b/2.-Kashdan-tiebreak.md new file mode 100644 index 0000000..0b6c219 --- /dev/null +++ b/2.-Kashdan-tiebreak.md @@ -0,0 +1,11 @@ +The Kashdan tiebreak is a tiebreak which uses a pattern that praises playing above not playing. The pattern is to award 4 points for a win, 2 for a draw, 1 for a loss and 0 for not playing/bye. In Pairtwo however, the calculated pattern seems incorrect and seems to be implemented as 3-1-0 (same like football/soccer). + +After a search for answers this appears to a wrong implementation as the [USCF handbook](http://www.uschess.org/docs/gov/chessrules/US_Chess_Rule_Book_Chapter_2_v7.0.pdf) does not mention this way of calculating. + +``` +4E7. Kashdan. + +This system rewards aggressive play by scoring 4 tiebreak points for a win, 2 for a draw, 1 for a loss, and 0 for an unplayed game. Note that if players with no unplayed games tie, the one with fewer draws will come out ahead. +``` + +To avoid issues I decided to hold the official calculation and write this guide. I might end up add a new tie break Soccer-Kashdan which calculates by 3-1-0. \ No newline at end of file