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Updated 3. Kashdan tiebreak (markdown)
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@ -8,4 +8,4 @@ After a search for answers this appears to a wrong implementation as the [USCF h
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This system rewards aggressive play by scoring 4 tiebreak points for a win, 2 for a draw, 1 for a loss, and 0 for an unplayed game. Note that if players with no unplayed games tie, the one with fewer draws will come out ahead.
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```
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To avoid issues I decided to hold the official calculation and write this guide. I might end up add a new tie break Soccer-Kashdan which calculates by 3-1-0.
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To avoid issues I decided to hold the official calculation and write this guide. The 3-1-0 scoring is available as `Tiebreak::SoccerKashdan`
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