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Implemented setting board if not set yet
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@ -226,6 +226,10 @@ class Tournament
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/** @var Pairing[] */
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$cache = array();
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/** @var int[] */
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$lastboards;
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/** @var Pairing $pairing */
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foreach ($pairings as $pairing) {
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// Add pairing to player
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$pairing->getPlayer()->addPairing($pairing);
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@ -234,6 +238,11 @@ class Tournament
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$this->getRoundByNo($round)->addPairing($pairing);
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$opponent = null;
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/**
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* @var int $key
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* @var Pairing $cached
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*/
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foreach ($cache as $key=>$cached) {
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if (!is_null($cached)) {
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if (($cached->getOpponent() == $pairing->getPlayer()) && ($cached->getRound() == $pairing->getRound())) {
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@ -257,6 +266,18 @@ class Tournament
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} else {
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// Check if game already exists
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if (!$this->gameExists($game, $round)) {
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$game->setBoard($game->getWhite()->getBoard());
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// Add board if inexistent
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if($game->getBoard() == -1) {
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if (isset($lastboards[$round])) {
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$lastboards[$round] += 1;
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} else {
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$lastboards[$round] = 0;
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}
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$game->setBoard($lastboards[$round]);
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$game->getWhite()->setBoard($lastboards[$round]);
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$game->getBlack()->setBoard($lastboards[$round]);
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}
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$this->AddGame($game, $round);
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}
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}
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