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https://github.com/JeroenED/libpairtwo.git
synced 2024-10-31 20:56:08 +01:00
Working tiebreaks
Also: * Added mutual result * Reimplemented points tiebreak
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@ -10,104 +10,139 @@ use JeroenED\Libpairtwo\Enums\Result;
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abstract class Tiebreaks extends Tournament
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{
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/**
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* @param int $key
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* @param Player $player
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* @return float
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*/
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protected function calculateKeizer(int $key, Player $player): float
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{
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$currentTiebreaks = $player->getTiebreaks();
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$currentTiebreaks[$key] = $player->getBinaryData('ScoreAmerican');
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$player->setTiebreaks($currentTiebreaks);
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return $currentTiebreaks[$key];
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}
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private const Won = [ Result::won, Result::wonforfait, Result::wonbye, Result::wonadjourned ];
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private const Draw = [ Result::draw, Result::drawadjourned];
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private const Lost = [ Result::absent, Result::bye, Result::lost, Result::adjourned ];
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private const Black = [ Color::black ];
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private const White = [ Color::white ];
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/**
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* @param int $key
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* @param Player $player
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* @return float
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* @return float|null
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*/
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protected function calculateAmerican(int $key, Player $player): float
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protected function calculateKeizer(Player $player): ?float
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{
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$currentTiebreaks = $player->getTiebreaks();
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$currentTiebreaks[$key] = $player->getBinaryData('ScoreAmerican');
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$player->setTiebreaks($currentTiebreaks);
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return $currentTiebreaks[$key];
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return $player->getBinaryData('ScoreAmerican');
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}
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/**
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* @param int $key
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* @param Player $player
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* @return float
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* @return float|null
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*/
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protected function calculatePoints(int $key, Player $player): float
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protected function calculateAmerican(Player $player): ?float
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{
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$currentTiebreaks = $player->getTiebreaks();
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$currentTiebreaks[$key] = $player->getBinaryData('Points');
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$player->setTiebreaks($currentTiebreaks);
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return $currentTiebreaks[$key];
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return $player->getBinaryData('ScoreAmerican');
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}
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/**
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* @param int $key
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* @param Player $player
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* @return float
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* @return float|null
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*/
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protected function calculateBaumbach(int $key, Player $player): float
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protected function calculatePoints(Player $player): ?float
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{
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$points = 0;
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foreach ($player->getPairings() as $pairing) {
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if (array_search($pairing->getResult(), self::Won) !== false) {
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$points = $points + 1;
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} elseif (array_search($pairing->getResult(), self::Draw) !== false) {
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$points = $points + 0.5;
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}
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}
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return $points;
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}
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/**
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* @param Player $player
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* @return float|null
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*/
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protected function calculateBaumbach(Player $player): ?float
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{
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$wonArray = [Result::won, Result::wonadjourned, Result::wonbye, Result::wonforfait];
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$totalwins = 0;
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foreach ($player->getPairings() as $pairing) {
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if (array_search($pairing->getResult(), $wonArray) !== false) {
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if (array_search($pairing->getResult(), self::Won) !== false) {
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$totalwins++;
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}
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}
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$currentTiebreaks = $player->getTiebreaks();
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$currentTiebreaks[$key] = $totalwins;
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$player->setTiebreaks($currentTiebreaks);
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return $currentTiebreaks[$key];
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return $totalwins;
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}
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/**
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* @param Player $player
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* @return float|null
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*/
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protected function calculateBlackPlayed(Player $player): ?float
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{
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$totalwins = 0;
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foreach ($player->getPairings() as $pairing) {
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if (array_search($pairing->getColor(), self::Black) !== false) {
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$totalwins++;
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}
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}
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return $totalwins;
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}
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/**
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* @param int $key
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* @param Player $player
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* @return float
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* @return float|null
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*/
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protected function calculateBlackPlayed(int $key, Player $player): float
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protected function calculateBlackWin(Player $player): ?float
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{
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$blackArray = [Color::black];
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$totalwins = 0;
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foreach ($player->getPairings() as $pairing) {
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if (array_search($pairing->getColor(), $blackArray) !== false) {
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if (array_search($pairing->getColor(), self::Black) !== false && array_search($pairing->getResult(), Self::Won) !== false) {
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$totalwins++;
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}
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}
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$currentTiebreaks = $player->getTiebreaks();
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$currentTiebreaks[$key] = $totalwins;
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$player->setTiebreaks($currentTiebreaks);
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return $currentTiebreaks[$key];
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return $totalwins;
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}
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/**
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* @param int $key
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* @param Player $player
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* @return float
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* @param array $opponents
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* @param int $key
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* @return float|null
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*/
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protected function calculateBlackWin(int $key, Player $player): float
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protected function calculateMutualResult(Player $player, array $opponents, int $key): ?float
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{
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$wonArray = [Result::won, Result::wonadjourned, Result::wonbye, Result::wonforfait];
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$blackArray = [Color::black];
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$totalwins = 0;
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foreach ($player->getPairings() as $pairing) {
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if (array_search($pairing->getColor(), $blackArray) !== false && array_search($pairing->getResult(), $wonArray) !== false) {
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$totalwins++;
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$interestingplayers = $opponents;
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if ($key != 0) {
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$interestingplayers = [];
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foreach ($opponents as $opponent) {
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if (($opponent->getTiebreaks()[$key - 1] == $player->getTiebreaks()[$key - 1]) && ($player != $opponent)) {
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$interestingplayers[] = $opponent;
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}
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}
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}
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$currentTiebreaks = $player->getTiebreaks();
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$currentTiebreaks[$key] = $totalwins;
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$player->setTiebreaks($currentTiebreaks);
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return $currentTiebreaks[$key];
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$points = 0;
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$totalmatches = 0;
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foreach ($player->getPairings() as $pairing) {
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if (array_search($pairing->getOpponent(), $interestingplayers) !== false) {
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if (array_search($pairing->getResult(), self::Won) !== false) {
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$points = $points + 1;
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} elseif (array_search($pairing->getResult(), self::Draw) !== false) {
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$points = $points + 0.5;
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}
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$totalmatches++;
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}
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}
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if ($totalmatches != count($interestingplayers)) {
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$points = null;
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}
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return $points;
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}
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protected function calculateAverageRating(Player $player) {
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$pairings = $player->getPairings();
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$totalrating = 0;
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$opponents;
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foreach ($pairings as $pairing) {
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if ($pairing->getOpponent()->getElos['national'])
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}
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}
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}
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@ -207,54 +207,91 @@ class Tournament extends Tiebreaks
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public function getRanking()
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{
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$players = $this->getPlayers();
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usort($players, array($this, "SortTiebreak"));
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return $players;
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foreach ($this->getTiebreaks() as $tbkey=>$tiebreak) {
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foreach ($players as $pkey => $player) {
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$break = $this->calculateTiebreak($tiebreak, $player, $tbkey);
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$tiebreaks = $player->getTiebreaks();
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$tiebreaks[$tbkey] = $break;
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$player->setTiebreaks($tiebreaks);
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$this->updatePlayer($pkey, $player);
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}
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}
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$sortedplayers[0] = $players;
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foreach ($this->getTiebreaks() as $tbkey=>$tiebreak) {
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$newgroupkey = 0;
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$tosortplayers = $sortedplayers;
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$sortedplayers = [];
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foreach ($tosortplayers as $groupkey=>$sortedplayerselem) {
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usort($tosortplayers[$groupkey], $this->SortTiebreak($tbkey));
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foreach ($tosortplayers[$groupkey] as $playerkey => $player) {
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if (!is_null($player->getTiebreaks()[$tbkey])) {
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if ($playerkey != 0) {
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$newgroupkey++;
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if ($player->getTiebreaks()[$tbkey] == $tosortplayers[$groupkey][$playerkey - 1]->getTiebreaks()[$tbkey]) {
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$newgroupkey--;
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}
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}
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}
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$sortedplayers[$newgroupkey][] = $player;
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}
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$newgroupkey++;
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}
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}
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$finalarray = [];
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foreach ($sortedplayers as $sort1) {
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foreach ($sort1 as $player) {
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$finalarray[] = $player;
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}
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}
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return $finalarray;
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}
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/**
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* @param Player $a
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* @param Player $b
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* @return int
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* @return \Closure
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*/
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private function sortTiebreak(Player $a, Player $b)
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private function sortTiebreak(int $key)
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{
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$result = 0;
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foreach ($this->getTiebreaks() as $key=>$tiebreak) {
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$result = $this->CalculateTiebreak($key, $b, $a) - $this->CalculateTiebreak($key, $a, $b);
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if ($result != 0) {
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return $result;
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return function (Player $a, Player $b) use ($key) {
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if (($b->getTiebreaks()[$key] == $a->getTiebreaks()[$key]) || ($a->getTiebreaks()[$key] === false) || ($b->getTiebreaks()[$key] === false)) {
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return 0;
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}
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}
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return ($b->getTiebreaks()[$key] > $a->getTiebreaks()[$key]) ? +1 : -1;
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};
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}
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/**
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* @return float
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* @return float|bool
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*/
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private function calculateTiebreak(int $key, Player $player, Player $opponent): float
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private function calculateTiebreak(Tiebreak $tiebreak, Player $player, int $tbkey = 0): ?float
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{
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$tiebreak = $this->getTiebreaks()[$key];
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switch ($tiebreak) {
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case Tiebreak::Keizer:
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return $this->calculateKeizer($key, $player);
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return $this->calculateKeizer($player);
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break;
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case Tiebreak::American:
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return $this->calculateAmerican($key, $player);
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return $this->calculateAmerican($player);
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break;
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case Tiebreak::Points:
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return $this->calculatePoints($key, $player);
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return $this->calculatePoints($player);
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break;
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case Tiebreak::Baumbach:
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return $this->calculateBaumbach($key, $player);
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return $this->calculateBaumbach($player);
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break;
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case Tiebreak::BlackPlayed:
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return $this->calculateBlackPlayed($key, $player);
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return $this->calculateBlackPlayed($player);
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break;
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case Tiebreak::BlackWin:
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return $this->calculateBlackWin($key, $player);
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return $this->calculateBlackWin($player);
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break;
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case Tiebreak::Between:
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return $this->calculateMutualResult($player, $this->getPlayers(), $tbkey);
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break;
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default:
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return null;
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}
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}
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}
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