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https://github.com/JeroenED/libpairtwo.git
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Fixed the sonneborn and buchholtz to use virtual palyer
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@ -211,28 +211,49 @@ class Player
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}
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/**
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* Returns the points of the player.
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* Returns the points of the player after round $round
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*
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* 1 Point is awarded for winning
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* 0.5 points are awarded for draw
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* 0 points are awarded for loss
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*
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* @param int $round
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* @return float
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*/
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public function calculatePoints(): float
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public function calculatePoints(int $round = -1): float
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{
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$points = 0;
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foreach ($this->Pairings as $pairing) {
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if (array_search($pairing->Result, Constants::Won) !== false) {
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$points = $points + 1;
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} elseif (array_search($pairing->Result, Constants::Draw) !== false) {
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$points = $points + 0.5;
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foreach ($this->Pairings as $key=>$pairing) {
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if($key < $round || $round == -1) {
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if (array_search($pairing->Result, Constants::Won) !== false) {
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$points = $points + 1;
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} elseif (array_search($pairing->Result, Constants::Draw) !== false) {
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$points = $points + 0.5;
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}
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}
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}
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return $points;
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}
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/**
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* Returns the points of the player that should be used for buchholz.
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* Returns the points of a virtual player as described in the Fide Handbook C.02 chapter 13.15.2.
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*
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* 1 Point is awarded for winning
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* 0.5 points are awarded for draw
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* Unplayed results are conside
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*
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* @return float
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*/
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public function calculatePointsForVirtualPlayer(int $byeround): float
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{
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$points = $this->calculatePoints($byeround);
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foreach (array_slice($this->Pairings, $byeround +1) as $key=>$pairing) {
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$points += 0.5;
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}
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return $points;
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}
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/**
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* Returns the points of the player that should be used for tiebreaking systems.
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*
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* 1 Point is awarded for winning
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* 0.5 points are awarded for draw
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@ -240,7 +261,7 @@ class Player
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*
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* @return float
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*/
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private function pointsForBuchholz(): float
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public function calculatePointsForTiebreaks(): float
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{
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$points = 0;
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foreach ($this->Pairings as $pairing) {
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@ -313,8 +334,6 @@ class Player
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return $this->playedGames();
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} elseif ($key == 'NoOfWins') {
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return $this->noOfWins();
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} elseif ($key == 'PointsForBuchholz') {
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return $this->pointsForBuchholz();
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} elseif (isset($this->BinaryData[$key])) {
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return $this->BinaryData[$key];
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}
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@ -813,14 +813,12 @@ class Tournament
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$intpairings = [];
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$curpoints = 0;
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$curround = 1;
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foreach ($intpairingsWithBye as $pairing) {
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foreach ($intpairingsWithBye as $key=>$pairing) {
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$roundstoplay = (count($intpairingsWithBye)) - $curround;
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if (is_null($pairing->Opponent)) {
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$forfait = explode(' ', $pairing->Result)[0]+0;
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$notaplayer = $curpoints + (1 - $forfait) + 0.5 * $roundstoplay;
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$intpairings[] = $notaplayer;
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$intpairings[] = $player->calculatePointsForVirtualPlayer($key);
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} else {
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$intpairings[] = $pairing->Opponent->PointsForBuchholz;
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$intpairings[] = $pairing->Opponent->calculatePointsForTiebreaks();
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if (array_search($pairing->Result, Constants::Won) !== false) {
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$curpoints += 1;
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} elseif (array_search($pairing->Result, Constants::Draw) !== false) {
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@ -856,11 +854,14 @@ class Tournament
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foreach ($player->Pairings as $key => $pairing) {
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if ($pairing->Opponent) {
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if (array_search($pairing->Result, Constants::Won) !== false) {
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$tiebreak += $pairing->Opponent->calculatePoints();
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$tiebreak += $pairing->Opponent->calculatePointsForTiebreaks();
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} elseif (array_search($pairing->Result, Constants::Draw) !== false) {
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$tiebreak += $pairing->Opponent->calculatePoints() / 2;
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$tiebreak += $pairing->Opponent->calculatePointsForTiebreaks() / 2;
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}
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}
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if (array_search($pairing->Result, Constants::NotPlayed) !== false) {
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$tiebreak += $player->calculatePointsForVirtualPlayer($key);
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}
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}
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return $tiebreak;
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}
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