mirror of
https://github.com/JeroenED/libpairtwo.git
synced 2024-11-22 06:26:57 +01:00
352 lines
10 KiB
PHP
352 lines
10 KiB
PHP
<?php
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/**
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* Created by PhpStorm.
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* User: jeroen
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* Date: 1/02/19
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* Time: 11:18
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*/
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namespace JeroenED\Libpairtwo;
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use JeroenED\Libpairtwo\Enums\Tiebreak;
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use JeroenED\Libpairtwo\Enums\Color;
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class Tournament extends Tiebreaks
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{
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/**
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* Gets a player by its ID
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*
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* @param integer $id
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* @return Player
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*/
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public function getPlayerById(int $id)
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{
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return $this->GetPlayers()[$id];
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}
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/**
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* Adds a player
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*
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* @param Player $Player
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*/
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public function addPlayer(Player $Player)
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{
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$newArray = $this->GetPlayers();
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$newArray[] = $Player;
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$this->setPlayers($newArray);
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}
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/**
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* Updates player on id to the given Player object
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*
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* @param int $id
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* @param Player $player
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*/
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public function updatePlayer(int $id, Player $player)
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{
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$newArray = $this->GetPlayers();
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$newArray[$id] = $player;
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$this->setPlayers($newArray);
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}
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/**
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* Adds a Tiebreak
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*
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* @param Tiebreak $tiebreak
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*/
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public function addTiebreak(Tiebreak $tiebreak)
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{
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$newArray = $this->getTiebreaks();
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$newArray[] = $tiebreak;
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$this->setTiebreaks($newArray);
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}
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/**
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* Adds a round with given Round object
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*
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* @param Round $round
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*/
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public function addRound(Round $round)
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{
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$newArray = $this->getRounds();
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$newArray[$round->getRoundNo()] = $round;
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$this->setRounds($newArray);
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}
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/**
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* Gets a round by its number.
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*
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* @param int $roundNo
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* @return Round
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*/
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public function getRoundByNo(int $roundNo): Round
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{
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return $this->getRounds()[$roundNo];
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}
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/**
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* Adds a pairing to the tournament
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*
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* @param Pairing $pairing
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*/
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public function addPairing(Pairing $pairing)
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{
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$newArray = $this->GetPairings();
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$newArray[] = $pairing;
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$this->setPairings($newArray);
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}
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/**
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* Converts pairings into games with a black and white player
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*/
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public function pairingsToRounds(): void
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{
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/** @var Pairing[] $pairings */
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$pairings = $this->getPairings();
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/** @var Pairing[] */
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$cache = array();
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foreach ($pairings as $pairing) {
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// Add pairing to player
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$pairing->getPlayer()->addPairing($pairing);
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$round = $pairing->getRound();
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$color = $pairing->getColor();
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$this->getRoundByNo($round)->addPairing($pairing);
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$opponent = null;
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foreach ($cache as $key=>$cached) {
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if (!is_null($cached)) {
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if (($cached->getOpponent() == $pairing->getPlayer()) && ($cached->getRound() == $pairing->getRound())) {
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$opponent = $cached;
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$cache[$key] = null;
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break;
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}
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}
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}
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$game = new Game();
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if ($color->getValue() == Color::white) {
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$game->setWhite($pairing);
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$game->setBlack($opponent);
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} elseif ($color->getValue() == Color::black) {
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$game->setWhite($opponent);
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$game->setBlack($pairing);
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}
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if (is_null($game->getWhite()) || is_null($game->getBlack())) {
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$cache[] = $pairing;
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} else {
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// Check if game already exists
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if (!$this->GameExists($game, $round)) {
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$this->AddGame($game, $round);
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}
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}
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}
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}
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/**
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* Checks if a game already is already registered
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*
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* @param Game $game
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* @param int $round
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* @return bool
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*/
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public function GameExists(Game $game, int $round = -1): bool
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{
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$search = [ $round ];
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if ($round == -1) {
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$search = [];
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for ($i = 0; $i < $this->getNoOfRounds(); $i++) {
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$search[] = $i;
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}
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}
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foreach ($search as $round) {
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if (!isset($this->getRounds()[$round])) {
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return false;
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}
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$games = $this->getRounds()[$round]->getGames();
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if (is_null($games)) {
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return false;
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}
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foreach ($games as $roundgame) {
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if ($roundgame->getWhite() == $game->getWhite() &&
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$roundgame->getBlack() == $game->getBlack() &&
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$roundgame->getResult() == $game->getResult()
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) {
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return true;
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}
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}
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}
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return false;
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}
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/**
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* Adds a game to the tournament
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*
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* @param Game $game
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* @param int $round
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*/
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public function addGame(Game $game, int $round)
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{
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if (!isset($this->getRounds()[$round])) {
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$roundObj = new Round();
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$roundObj->setRoundNo($round);
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$this->addRound($roundObj);
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}
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$this->getRoundByNo($round)->addGame($game);
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}
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/**
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* Gets the ranking of the tournament
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*
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* @return Player[]
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*/
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public function getRanking()
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{
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$players = $this->getPlayers();
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foreach ($this->getTiebreaks() as $tbkey=>$tiebreak) {
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foreach ($players as $pkey => $player) {
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$break = $this->calculateTiebreak($tiebreak, $player, $tbkey);
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$tiebreaks = $player->getTiebreaks();
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$tiebreaks[$tbkey] = $break;
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$player->setTiebreaks($tiebreaks);
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$this->updatePlayer($pkey, $player);
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}
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}
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$sortedplayers[0] = $players;
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foreach ($this->getTiebreaks() as $tbkey=>$tiebreak) {
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$newgroupkey = 0;
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$tosortplayers = $sortedplayers;
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$sortedplayers = [];
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foreach ($tosortplayers as $groupkey=>$sortedplayerselem) {
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usort($tosortplayers[$groupkey], $this->SortTiebreak($tbkey));
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foreach ($tosortplayers[$groupkey] as $playerkey => $player) {
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if (!is_null($player->getTiebreaks()[$tbkey])) {
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if ($playerkey != 0) {
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$newgroupkey++;
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if ($player->getTiebreaks()[$tbkey] == $tosortplayers[$groupkey][$playerkey - 1]->getTiebreaks()[$tbkey]) {
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$newgroupkey--;
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}
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}
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}
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$sortedplayers[$newgroupkey][] = $player;
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}
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$newgroupkey++;
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}
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}
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$finalarray = [];
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foreach ($sortedplayers as $sort1) {
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foreach ($sort1 as $player) {
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$finalarray[] = $player;
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}
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}
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return $finalarray;
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}
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/**
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* @param Player $a
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* @param Player $b
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* @return \Closure
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*/
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private function sortTiebreak(int $key)
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{
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return function (Player $a, Player $b) use ($key) {
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if (($b->getTiebreaks()[$key] == $a->getTiebreaks()[$key]) || ($a->getTiebreaks()[$key] === false) || ($b->getTiebreaks()[$key] === false)) {
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return 0;
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}
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return ($b->getTiebreaks()[$key] > $a->getTiebreaks()[$key]) ? +1 : -1;
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};
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}
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/**
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* @return float|null
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*/
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private function calculateTiebreak(Tiebreak $tiebreak, Player $player, int $tbkey = 0): ?float
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{
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switch ($tiebreak) {
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case Tiebreak::Keizer:
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return $this->calculateKeizer($player);
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break;
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case Tiebreak::American:
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return $this->calculateAmerican($player);
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break;
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case Tiebreak::Points:
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return $this->calculatePoints($player);
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break;
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case Tiebreak::Baumbach:
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return $this->calculateBaumbach($player);
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break;
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case Tiebreak::BlackPlayed:
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return $this->calculateBlackPlayed($player);
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break;
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case Tiebreak::BlackWin:
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return $this->calculateBlackWin($player);
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break;
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case Tiebreak::Between:
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return $this->calculateMutualResult($player, $this->getPlayers(), $tbkey);
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break;
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case Tiebreak::Aro:
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return $this->calculateAverageRating($player, $this->getPriorityElo());
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break;
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case Tiebreak::AroCut:
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return $this->calculateAverageRating($player, $this->getPriorityElo(), 1);
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break;
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case Tiebreak::Koya:
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return $this->calculateKoya($player);
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break;
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case Tiebreak::Buchholz:
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return $this->calculateBuchholz($player);
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break;
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case Tiebreak::BuchholzCut:
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return $this->calculateBuchholz($player, 1);
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break;
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case Tiebreak::BuchholzMed:
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return $this->calculateBuchholz($player, 1, 1);
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break;
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case Tiebreak::Sonneborn:
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return $this->calculateSonneborn($player);
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break;
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case Tiebreak::Kashdan:
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return $this->calculateKashdan($player);
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break;
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case Tiebreak::Cumulative:
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return $this->calculateCumulative($player);
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break;
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case Tiebreak::AveragePerformance:
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return $this->calculateAveragePerformance($player, $this->getPriorityElo());
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break;
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case Tiebreak::Performance:
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return $player->getPerformance($this->getPriorityElo(), $this->getNonRatedElo());
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break;
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default:
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return null;
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}
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}
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/**
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* Return the average rating for tournament
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*
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* @return int
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*/
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public function getAverageElo(): int
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{
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$totalrating = 0;
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$players = 0;
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foreach ($this->getPlayers() as $player) {
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$toadd = $player->getElo($this->getPriorityElo());
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if ($toadd == 0) {
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$toadd = $this->getNonRatedElo();
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}
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$totalrating += $toadd;
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$players++;
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}
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return intdiv($totalrating, $players);
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}
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}
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