Updated point calculation for Swiss system
The point calculation for virtual players and tiebreaks has been updated to only apply when the tournament system is set to Swiss. This change ensures that points are calculated correctly based on the specific rules of each tournament system.
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@ -525,7 +525,7 @@ class Tournament
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foreach ($intpairingsWithBye as $key => $pairing) {
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foreach ($intpairingsWithBye as $key => $pairing) {
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$roundstoplay = (count($intpairingsWithBye)) - $curround;
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$roundstoplay = (count($intpairingsWithBye)) - $curround;
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if (is_null($pairing->Opponent)) {
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if (is_null($pairing->Opponent)) {
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$intpairings[] = $player->calculatePointsForVirtualPlayer($key);
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if($this->System == TournamentSystem::SWISS) $intpairings[] = $player->calculatePointsForVirtualPlayer($key);
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} else {
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} else {
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$intpairings[] = $pairing->Opponent->calculatePointsForTiebreaks();
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$intpairings[] = $pairing->Opponent->calculatePointsForTiebreaks();
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if (array_search($pairing->Result, Constants::WON) !== false) {
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if (array_search($pairing->Result, Constants::WON) !== false) {
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@ -730,7 +730,7 @@ class Tournament
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}
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}
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}
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}
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if ($pairing->Result == Result::WON_BYE) {
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if ($pairing->Result == Result::WON_BYE) {
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$tiebreak += $player->calculatePointsForVirtualPlayer($key);
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if($this->System == TournamentSystem::SWISS) $tiebreak += $player->calculatePointsForVirtualPlayer($key);
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}
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}
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}
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}
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